Angebote zu "Texture" (91 Treffer)

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Haarspülung Total Results Texture Games Matrix ...
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22,50 € *
zzgl. 4,99 € Versand

Möchten Sie Ihren Look verbessern und Ihre Schönheit zum Vorschein bringen Dann wird Haarspülung Total Results Texture Games Matrix 1000 ml Ihnen helfen dieses Ziel zu erreichen Profitieren Sie von dem Nutzen und den Vorteilen unserer Matrix Produkte sowie anderem Friseurbedarf von 100 % Original-Marken.Geschlecht UnisexKapazität 1000 ml

Anbieter: BaMuR
Stand: 22.01.2020
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Learn cocos2d 2
39,55 € *
ggf. zzgl. Versand

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more.  It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author’s improved cocos2d game engine (Kobold2D), and even helps you enhance your game’s marketability on the App Store.

Anbieter: Dodax AT
Stand: 22.01.2020
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Matrix Texture Games Conditioner
Angebot
13,62 € *
zzgl. 3,95 € Versand

Schenken Sie Ihrem kurzen Haar mit dem Texture Games Texture Games Conditioner von Matrix schnell und einfach mehr Textur. Die Aufbau & Reparatur Pflegespülung sorgt für mehr Struktur und Definition und bietet Ihrem Haar optimale Pflege. Idealerweise kombinieren Sie den Conditioner mit dem Shampoo der Serie. Aufbauender Conditioner für Struktur und GriffigkeitDer Texture Games Conditioner von Matrix ist eine aufbauende Pflegespülung mit Polymeren, der kurzes Haar optimal pflegt und ihm zusätzliche Struktur und Definition verleiht. Das Haar ist nach der Anwendung optimal auf das Styling vorbereitet und sorgt für lang anhaltende Styling-Ergebnisse. Geeignet ist das Produkt für alle Haartypen und -stärken.Die Texture Games Aufbau & Reparatur Pflegespülung wird nach der Haarwäsche gleichmäßig auf dem Haar verteilt und sanft einmassiert. Nach einer Einwirkzeit von 1 bis 3 Minuten wird sie gründlich ausgespült, und das Haar kann ganz nach Ihren Wünschen gestylt werden. Ein optimales Ergebnis erzielen Sie, wenn Sie das Haar zuvor mit dem Texture Games Shampoo waschen.

Anbieter: douglas.de
Stand: 22.01.2020
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Zoo Empire
29,90 € *
ggf. zzgl. Versand

High Quality Content by WIKIPEDIA articles! Zoo Empire is a 3D interactive construction and management simulation, much like Zoo Tycoon and Zoo Tycoon 2. The player must successfully create and manage a zoo that gathers sufficient profits. As the player moves through the game, he will acquire objects that can improve game play. The object of the game is to create a "zoo empire". Zoo Empire has a platinum edition, Marine Park Empire, which added aquariums and marine animals, but also includes the other animals.Most of the animals have at least one other animal with the same mesh (model). For example, besides the texture, all three rhinoceroses (even the Indian) are exactly the same, as are the crocodillians, equids, bears and cats (with the exception of the male lion). Even the unique animals, such as the mandrill, have unrealistic shapes and textures.

Anbieter: Dodax AT
Stand: 22.01.2020
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Matrix Total Results Texture Games Texture Game...
Beliebt
12,63 € *
zzgl. 3,50 € Versand

Schenken Sie Ihrem kurzen Haar mit dem Texture Games Texture Games Conditioner von Matrix schnell und einfach mehr Textur. Die Aufbau & Reparatur Pflegespülung sorgt für mehr Struktur und Definition und bietet Ihrem Haar optimale Pflege. Idealerweise kombinieren Sie den Conditioner mit dem Shampoo der Serie.Aufbauender Conditioner für Struktur und GriffigkeitDer Texture Games Conditioner von Matrix ist eine aufbauende Pflegespülung mit Polymeren, der kurzes Haar optimal pflegt und ihm zusätzliche Struktur und Definition verleiht. Das Haar ist nach der Anwendung optimal auf das Styling vorbereitet und sorgt für lang anhaltende Styling-Ergebnisse. Geeignet ist das Produkt für alle Haartypen und -stärken.Die Texture Games Aufbau & Reparatur Pflegespülung wird nach der Haarwäsche gleichmäßig auf dem Haar verteilt und sanft einmassiert. Nach einer Einwirkzeit von 1 bis 3 Minuten wird sie gründlich ausgespült, und das Haar kann ganz nach Ihren Wünschen gestylt werden. Ein optimales Ergebnis erzielen Sie, wenn Sie das Haar zuvor mit dem Texture Games Shampoo waschen.

Anbieter: parfumdreams
Stand: 22.01.2020
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Zoo Empire
29,00 € *
ggf. zzgl. Versand

High Quality Content by WIKIPEDIA articles! Zoo Empire is a 3D interactive construction and management simulation, much like Zoo Tycoon and Zoo Tycoon 2. The player must successfully create and manage a zoo that gathers sufficient profits. As the player moves through the game, he will acquire objects that can improve game play. The object of the game is to create a "zoo empire". Zoo Empire has a platinum edition, Marine Park Empire, which added aquariums and marine animals, but also includes the other animals.Most of the animals have at least one other animal with the same mesh (model). For example, besides the texture, all three rhinoceroses (even the Indian) are exactly the same, as are the crocodillians, equids, bears and cats (with the exception of the male lion). Even the unique animals, such as the mandrill, have unrealistic shapes and textures.

Anbieter: Dodax
Stand: 22.01.2020
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3ds Max Modeling for Games. Vol.1
46,33 € *
ggf. zzgl. Versand

The 2nd edition of Andy Gahan's 3ds Max Modeling for Games, covering the latest version of 3ds Max is here. This book features the realistic style of art that the 1st edition covered, with six completely new chapters for the new version of the software. These newly added sections including: an Intro to 3ds Max, a new normal maps tutorial, expanded portfolio section, LOD's, a brand new environment and much more - as well as updates throughout covering latest version of Max.The gallery will consist of a mix of inspirational concept art, and orthographics for the reader to build various models from. The book comes to us directly from successful game artists within commercial game development circles (Gahan + contributors) and consists of tutorials that start with simpler models and gradually move up to more complex builds. The strength of this book is that it teaches all of the important game modeling elements: character & environment modeling, mapping, texturing, basic animating of credible game characters and levels - using latest version of 3ds Max. As readers move from tutorial to tutorial, they build their own portfolio of high quality work. Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter, all the relevant texture files and source photos, panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time, countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work. New, expanded tutorials (with the time they take indicated) lead readers through a character and environment from beginning to end and become more complex as the book progresses Companion website features a robust and supportive forum where readers can get commentary on new work, develop their skills and network with games professionals--currently has over 10,000 posts Companion website also offers all project files for tutorials and source images and photos to keep the budding artist busy for months With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2 nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to endCompanion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for monthsCompletely updated gallery allows the reader to build on various models

Anbieter: Dodax
Stand: 22.01.2020
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3D Character Created by 3D Scanner and Connecti...
50,40 € *
ggf. zzgl. Versand

The theme of this book was to discuss the theory of 3D scanning, focus on the flowchart of using 3D NextEngine Desktop Scanner hardware and software as well as the 3D game character exporting and importing in both 3dsMax and CryENGINE2 Sandbox2. The purpose was to scan models made of modeling paste using the 3D Scanner. The models were developed and imported into 3dsMax. At the same step, the skeletons were adjusted and the ranges of the envelopes were also defined. Finally, the models were connected to the skeletons to be used in the 3D game engine. There were several exporting and importing processes are introduced in this book, including the fixing and saving of the texture and mapping of the 3D scanned models. These processes were concerned with finding the best way to design the 3D characters by using a 3D scanner. In fact, the final result showed that it is possible to use a scanned model for animation and acting as a character in a game. It also showed that a 3D scanned model is one of the fastest ways to do the character modeling for 3D character action or shooting games. It is also easy to use by people who are not really professional users of 3ds Max and game design.

Anbieter: Dodax AT
Stand: 22.01.2020
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3D Character Created by 3D Scanner and Connecti...
49,00 € *
ggf. zzgl. Versand

The theme of this book was to discuss the theory of 3D scanning, focus on the flowchart of using 3D NextEngine Desktop Scanner hardware and software as well as the 3D game character exporting and importing in both 3dsMax and CryENGINE2 Sandbox2. The purpose was to scan models made of modeling paste using the 3D Scanner. The models were developed and imported into 3dsMax. At the same step, the skeletons were adjusted and the ranges of the envelopes were also defined. Finally, the models were connected to the skeletons to be used in the 3D game engine. There were several exporting and importing processes are introduced in this book, including the fixing and saving of the texture and mapping of the 3D scanned models. These processes were concerned with finding the best way to design the 3D characters by using a 3D scanner. In fact, the final result showed that it is possible to use a scanned model for animation and acting as a character in a game. It also showed that a 3D scanned model is one of the fastest ways to do the character modeling for 3D character action or shooting games. It is also easy to use by people who are not really professional users of 3ds Max and game design.

Anbieter: Dodax
Stand: 22.01.2020
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Multisample Anti-Aliasing
35,00 € *
ggf. zzgl. Versand

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Multisample anti-aliasing (MSAA) is a type of anti-aliasing, a technique used in computer graphics to improve image quality. The term generally refers to a special case of supersampling. Initial implementations of full-scene anti-aliasing (FSAA) worked conceptually by simply rendering a scene at a higher resolution, and then downsampling to a lower-resolution output. Most modern GPUs are capable of this form of antialiasing, but it greatly taxes resources such as texture bandwidth and fillrate. (If a game is highly TCL-bound or CPU-bound, supersampling can be used without much performance hit.)

Anbieter: Dodax AT
Stand: 22.01.2020
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Multisample Anti-Aliasing
34,00 € *
ggf. zzgl. Versand

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Multisample anti-aliasing (MSAA) is a type of anti-aliasing, a technique used in computer graphics to improve image quality. The term generally refers to a special case of supersampling. Initial implementations of full-scene anti-aliasing (FSAA) worked conceptually by simply rendering a scene at a higher resolution, and then downsampling to a lower-resolution output. Most modern GPUs are capable of this form of antialiasing, but it greatly taxes resources such as texture bandwidth and fillrate. (If a game is highly TCL-bound or CPU-bound, supersampling can be used without much performance hit.)

Anbieter: Dodax
Stand: 22.01.2020
Zum Angebot
3ds Max Modeling for Games. Vol.1
47,32 € *
ggf. zzgl. Versand

The 2nd edition of Andy Gahan's 3ds Max Modeling for Games, covering the latest version of 3ds Max is here. This book features the realistic style of art that the 1st edition covered, with six completely new chapters for the new version of the software. These newly added sections including: an Intro to 3ds Max, a new normal maps tutorial, expanded portfolio section, LOD's, a brand new environment and much more - as well as updates throughout covering latest version of Max.The gallery will consist of a mix of inspirational concept art, and orthographics for the reader to build various models from. The book comes to us directly from successful game artists within commercial game development circles (Gahan + contributors) and consists of tutorials that start with simpler models and gradually move up to more complex builds. The strength of this book is that it teaches all of the important game modeling elements: character & environment modeling, mapping, texturing, basic animating of credible game characters and levels - using latest version of 3ds Max. As readers move from tutorial to tutorial, they build their own portfolio of high quality work. Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter, all the relevant texture files and source photos, panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time, countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work. New, expanded tutorials (with the time they take indicated) lead readers through a character and environment from beginning to end and become more complex as the book progresses Companion website features a robust and supportive forum where readers can get commentary on new work, develop their skills and network with games professionals--currently has over 10,000 posts Companion website also offers all project files for tutorials and source images and photos to keep the budding artist busy for months With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2 nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to endCompanion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for monthsCompletely updated gallery allows the reader to build on various models

Anbieter: Dodax AT
Stand: 22.01.2020
Zum Angebot