Angebote zu "Worlds" (6.609 Treffer)

The Patriot Game
1,99 € *
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Anbieter: Deutschlands umfa...
Stand: 16.09.2017
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The Patriot Game
3,99 € *
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Anbieter: Deutschlands umfa...
Stand: 16.09.2017
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The Immortal Game , Hörbuch, Digital, 1, 484min
24,50 € *
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Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool? Nearly everyone has played chess at some point in their lives. Its rules and pieces have served as a metaphor for society, influencing military strategy, mathematics, artificial intelligence, and literature and the arts. It has been condemned as the devil´s game by popes, rabbis, and imams, and lauded as a guide to proper living by other popes, rabbis, and imams. Marcel Duchamp was so absorbed in the game that he ignored his wife on their honeymoon. Caliph Muhammad al-Amin lost his throne (and his head) trying to checkmate a courtier. Ben Franklin used the game as a cover for secret diplomacy. In his wide-ranging and ever-fascinating examination of chess, David Shenk gleefully unearths the hidden history of a game that seems so simple yet contains infinity. From its invention somewhere in India around 500 A.D., to its enthusiastic adoption by the Persians and its spread by Islamic warriors, to its remarkable use as a moral guide in the Middle Ages and its political utility in the Enlightenment, to its crucial importance in the birth of cognitive science and its key role in the aesthetic of modernism in 20th century art, to its 21st century importance in the development of artificial intelligence and use as a teaching tool in inner-city America, chess has been a remarkably omnipresent factor in the development of civilization. 1. Language: English. Narrator: John H. Mayer. Audio sample: http://samples.audible.de/bk/bkot/000780de/bk_rhde_002536_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 22.11.2017
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The Immortal Game: A History of Chess, Hörbuch,...
20,97 € *
ggf. zzgl. Versand

Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its 32 figurative pieces, moving about its 64 black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool? Nearly everyone has played chess at some point in their lives. Its rules and pieces have served as a metaphor for society, influencing military strategy, mathematics, artificial intelligence, and literature and the arts. It has been condemned as the devil´s game by popes, rabbis, and imams, and lauded as a guide to proper living by other popes, rabbis, and imams. Marcel Duchamp was so absorbed in the game that he ignored his wife on their honeymoon. Caliph Muhammad al-Amin lost his throne (and his head) trying to checkmate a courtier. Ben Franklin used the game as a cover for secret diplomacy. In his wide-ranging and ever-fascinating examination of chess, David Shenk gleefully unearths the hidden history of a game that seems so simple yet contains infinity. From its invention somewhere in India around 500 A.D., to its enthusiastic adoption by the Persians and its spread by Islamic warriors, to its remarkable use as a moral guide in the Middle Ages and its political utility in the Enlightenment, to its crucial importance in the birth of cognitive science and its key role in the aesthetic of modernism in 20th century art, to its 21st century importance in the development of artificial intelligence and use as a teaching tool in inner-city America, chess has been a remarkably omnipresent factor in the development of civilization. 1. Language: English. Narrator: Rick Adamson. Audio sample: http://samples.audible.de/bk/rand/000902de/bk_rhde_002536_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 22.11.2017
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Nordic Games Playstation 4 - Spiel »Battle Worl...
19,99 € *
zzgl. 6,95 € Versand

Als der Herrscher von Kronos stirbt, führen die mächtigen Häuser des Planeten einen erbarmungslosen Krieg um die Nachfolge. Die Fraktion, die in der Lage ist, die Kontrolle über die zwölf heiligen Tempel zu übernehmen und gleichzeitig Feuer auf diesen entfachen kann, ernennt den neuen Herrscher und entscheidet über das Schicksal der Welt. Im anschließenden Erbfolgekrieg benutzte das Haus der Telit erstmalig Atomwaffen und zerstörte dabei fast die ganze Welt. Jeder, der es sich leisten konnte, floh auf den Nachbarplaneten Rhea, darunter auch der neu gewählte Herrscher. Jetzt, 200 Jahre später und trotz aller verfügbaren lebensverlängernden Verfahren, ist dieser Herrscher verschieden und eine Armada von Kriegsschiffen nähert sich Kronos, bereit, den nächsten - und vielleicht alles entscheidenden - Krieg um die Nachfolge zu führen. In der Kampagne kämpfen Sie als Vertreter und Wettbewerbsfavorit des Hauses der Telit gegen die beiden mächtigen Parteien, die Yerla Inc. und den Orden der Lumati. Allerdings stellt sich bald heraus, dass sich die auf dem Planeten Zurückgebliebenen eine neue Zivilisation aufgebaut haben. Sie nennen sich die \´´Einwohner\´´´´ und weigern sich zu akzeptieren, dass ihr wiedererblühter Planet erneut Schauplatz eines blutigen Wettbewerbs sein soll. In der zweiten Kampagne übernimmt der Spieler die Rolle der Einwohner. Diesmal geht es nicht um epische, taktische Kriegsführung, sondern um das Vereiteln der gegnerischen Pläne und darum, die überlegene Streitmacht mit cleveren Guerilla-Taktiken zu überlisten.´´

Anbieter: Schwab Versand
Stand: 22.11.2017
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Nordic Games XBOX One - Spiel »Battle Worlds: K...
19,99 € *
zzgl. 6,95 € Versand

Als der Herrscher von Kronos stirbt, führen die mächtigen Häuser des Planeten einen erbarmungslosen Krieg um die Nachfolge. Die Fraktion, die in der Lage ist, die Kontrolle über die zwölf heiligen Tempel zu übernehmen und gleichzeitig Feuer auf diesen entfachen kann, ernennt den neuen Herrscher und entscheidet über das Schicksal der Welt. Im anschließenden Erbfolgekrieg benutzte das Haus der Telit erstmalig Atomwaffen und zerstörte dabei fast die ganze Welt. Jeder, der es sich leisten konnte, floh auf den Nachbarplaneten Rhea, darunter auch der neu gewählte Herrscher. Jetzt, 200 Jahre später und trotz aller verfügbaren lebensverlängernden Verfahren, ist dieser Herrscher verschieden und eine Armada von Kriegsschiffen nähert sich Kronos, bereit, den nächsten - und vielleicht alles entscheidenden - Krieg um die Nachfolge zu führen. In der Kampagne kämpfen Sie als Vertreter und Wettbewerbsfavorit des Hauses der Telit gegen die beiden mächtigen Parteien, die Yerla Inc. und den Orden der Lumati. Allerdings stellt sich bald heraus, dass sich die auf dem Planeten Zurückgebliebenen eine neue Zivilisation aufgebaut haben. Sie nennen sich die \´´Einwohner\´´´´ und weigern sich zu akzeptieren, dass ihr wiedererblühter Planet erneut Schauplatz eines blutigen Wettbewerbs sein soll. In der zweiten Kampagne übernimmt der Spieler die Rolle der Einwohner. Diesmal geht es nicht um epische, taktische Kriegsführung, sondern um das Vereiteln der gegnerischen Pläne und darum, die überlegene Streitmacht mit cleveren Guerilla-Taktiken zu überlisten.´´

Anbieter: Schwab Versand
Stand: 22.11.2017
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The Great Game in Cuba: How the CIA Sabotaged I...
26,95 € *
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The Great Game in Cuba uses the backdrop of the Cuban Revolution to examine the CIA´s inner workings during the ´50s and ´60s. Detailing the agency´s lies and deceits, Mellen paints a vivid behind-the-scenes picture of the CIA in Cuba after the Castro revolution: what it wanted and the lengths it was willing to go to in order to paralyze the opposition to Fidel Castro. The game begins with Robert J. Kleberg, Jr., proprietor of the legendary King Ranch, one of the largest ranches in the world. Kleberg´s messianic ambitions bring him to Cuba, where he establishes a satellite ranch managed by his right-hand man, the James Bond-type character Michael J. P. Malone, who secretly reports to both the FBI and at least five CIA handlers. From there the plot thickens as an array of Cubans share never-before-revealed information regarding the agency´s activities in Cuba and its attempts to unseat Castro and install a CIA-friendly figurehead in his place. The mysterious disappearance of Camilo Cienfuegos, a major figure in Castro´s government, is told here for the first time. The agency´s shady dealings with a major US publication are uncovered. A testament to the sheer volume of previously classified and untold information, The Great Game in Cuba is a story the world needs to hear. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio. 1. Language: English. Narrator: Katina Kalin. Audio sample: http://samples.audible.de/bk/adbl/025215de/bk_rhde_002536_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 22.11.2017
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Brian Brain´s National Curriculum KS2 Y6 Histor...
3,95 € *
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This is the most unique quiz show ever! Brian Brain´s quizzes can be enjoyed by the whole family. Why? Because there are always two sets of questions: one for the younger members of the family (The Budding Brains) and one for the grown ups (The Boffs). Each Budding Brain question is taken from the basis of the UK National Curriculum and is specific to the child´s age group, Key Stage, and subject. So, whatever the age of your child everybody can compete with each other on a level playing field!Family fun, interaction, and learning all in one place. Soon to also be released as activity cards and a board game. 1. Language: English. Narrator: Brian Brain. Audio sample: http://samples.audible.de/bk/snaf/000028de/bk_rhde_002536_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 22.11.2017
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Brian Brain´s National Curriculum KS2 Y3 Histor...
3,95 € *
ggf. zzgl. Versand

This is the most unique quiz show ever! Brian Brain´s quizzes can be enjoyed by the whole family. Why? Because there are always two sets of questions: one for the younger members of the family (The Budding Brains) and one for the grown ups (The Boffs). Each Budding Brain question is taken from the basis of the UK National Curriculum and is specific to the child´s age group, Key Stage, and subject. So, whatever the age of your child everybody can compete with each other on a level playing field!Family fun, interaction, and learning all in one place. Soon to also be released as activity cards and a board game. 1. Language: English. Narrator: Brian Brain. Audio sample: http://samples.audible.de/bk/snaf/000026de/bk_rhde_002536_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 22.11.2017
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Brian Brain´s National Curriculum KS1 Y2 Histor...
3,95 € *
ggf. zzgl. Versand

This is the most unique quiz show ever! Brian Brain´s quizzes can be enjoyed by the whole family. Why? Because there are always two sets of questions: one for the younger members of the family (The Budding Brains) and one for the grown ups (The Boffs). Each Budding Brain question is taken from the basis of the UK National Curriculum and is specific to the child´s age group, Key Stage and subject. So, whatever the age of your child everybody can compete with each other on a level playing field!!Family fun, interaction and learning all in one place. Soon to also be released as activity cards and a board game. 1. Language: English. Narrator: Brian Brain. Audio sample: http://samples.audible.de/bk/snaf/000025de/bk_rhde_002536_sample.mp3. Digital audiobook in aax.

Anbieter: Audible - Hörbücher
Stand: 22.11.2017
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